VR & AR Development
Mirror Visionwear AR
The Mirror Visionwear AR is an open source 3D printed design showcased at Miami Art Basel, DCentral Miami, and BitBasel events from November 28 – December 4, 2022. The headset can fit a raspberry pi or smartphone device for Augmented Reality experience. At the Miami Art Week events, demos of a portable Decentraland and ED3N videogames were showcased. The goal of this device is to make Metaverse accessible and affordable to all.
Augmented Reality Museum
Project in development to transform a real estate portfolio of Orlando vacation homes into Augmented Reality interactive experiences. Each of the 12 rooms are inspired by popular movies such as Jaws or Jurassic Park. The AirBNB vacation home is transformed into an interior amusement park.
For ED3N’s debut at NFT LA in the Los Angeles in Convention Center I created hologram displays of the videogame artwork. The hologram fans were encased in acrylic boxes and created a neat transparent and glowing effect.
From 2019-2021, I conceptualized and developed 11 different AR face filters for OPIE Software brand. These AR effects were created in Meta SparkAR and Snapchat Lens Studio, and published to Facebook, Instagram, Snapchat, and Zoom platforms. Each OPIE Face Filter also had its own individual landing page created to match the style of the AR effect. Notably, the holiday effects such as July 4th and Canada Day were very popular, gaining more than 1 Million views and 50K shares in less than 24 hours.
Mirror Visionwear VR
Since 2012, I have been experimeting with designs of a transparent, low-tech VR headset. Inspired by Google Cardboard, Mirror Visionwear VR is a laser cut mirrored plexiglass device that fits a smartphone as the screen. When worn, the user’s face is illuminated with the 3D scene, and others can see the VR content through the transparent glass. With recent increased interest in the Metaverse and 3D Avatars, Mirror Visionwear VR is being developed as a digital accessory – glass fashion, luxury virtual reality.
Virtual Limin Room
In January 2018, I designed an Installation with interactive AR and VR component using a 360 camera. In the virtual scene was an array of floating mirrored diamonds, which people can see live feed projected on the wall.
The VR demo was created with A-Frame, and contains 4 rooms which can be teleported by centering the reticle on rotating portal globes. In the origin room, the posters on the wall will open a 360 VR youtube videos of previous bands that played in that space, recorded with a 360 camera.
The Virtual Limin Room was re-created in November 2021 as an animated scene in Blender to test the render farm capability of Mirror Vision Labs 36 GPUs. This animation was minted as an Ethereum NFT called Prototypes, and was presented at Miami Convention Center for Art Basel week.
In January 2018, I designed an installation with interactive AR and VR component using a 360 camera. In the virtual scene was an array of floating mirrored diamonds, which people can see live feed projected on the wall.
Tropical Vapor Beta
This tropical scene was created to promote the 1st Mirror Visionwear Platonic Solids show in July 2016. The 3D model was repurposed as the Homepage for www.jayrosen.design, using the numbered Annotations to navigate to webpages of the different Mirror Visionwear expierences.